![]() The developer says a new "steal" mechanic will arrive in a later season, and details on how this works will be released closer to implementation. On the Warzone side, the midseason update adds the new Champion's Quest nuke challenge, which is similar to last year's nuke challenge. ![]() Now Playing: Call of Duty: Modern Warfare III | New Multiplayer Map - Rio But your idea sounds like progress in the right direction.By clicking 'enter', you agree to GameSpot's As the league has said, the entire In-Season Tournament process has been a work in progress. But wins-added works on many levels, including a lottery-bound team having the option of turning down the added wins as to not impact their lottery seeding (perhaps “added losses” in that case). But that would have players fighting to win the In-Season Tournament to then add another competitor for one of their roster spots. Another idea floated has been another first-round pick, perhaps immediately after the lottery. (Although I’m sure the metrics folks would come up with a specific “added-win” total to make the math best work.) But this might be the best I’ve seen. This would provide a significant incentive for everyone to want to win the tournament, without leading a team to say, “Well, we have something automatically secured.” – Dan, BaltimoreĪ: This I like, a lot. Q: Ira, one thought on compensating teams in the future for winning the In-Season Tournament: Rather than guaranteeing a playoff spot (which has been thrown out there, but could lead teams to take their foot off the gas if they secured a spot midseason), what if the team reward was something like a “plus 3 games in the standings at the end of the season and automatically owning all tiebreakers”? So, a team that finishes 46-35 would adjust to 49-32 for the purposes of playoff seeding and have the tiebreakers against another team with the same record.
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